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Guia red dead redemption 2 pdf
Guia red dead redemption 2 pdf








guia red dead redemption 2 pdf guia red dead redemption 2 pdf

Each half of each of the four challenges counts as 1%, for a total of 8%. The PS3-used-to-be-exclusive hideout, Solomon's Folly, does not count towards 100% completion.Įach ambient challenge is divided into two halves (ranks 1 to 5 and 6 to 10). A safehouse count can be quickly checked in Stats under "General," after the list of hideout completion times.Įach of the seven gang hideout that is cleared (at least once) counts as 0.5%, for a total of 3.5%. Note that the Safehouses must be purchased so that the icon changes from blue to green. Beecher's Hope Safehouse ( Jack's room) (Given to Marston).Beecher's Hope Safehouse ( John and Abigail's room) (Given to Marston).Blackwater Safehouse (Given to Marston).Irish's Shack Puerto Cuchillo (Given to Marston).MacFarlane's Ranch Safehouse (Given to Marston).1538%, however since the percentage is rounded to the nearest tenth, some will appear as being worth. Obtaining all thirteen safehouses is worth a grand total of 2%, meaning each safehouse is worth 2/13 of a percent, or roughly. (Rental properties and Pleasance House are excluded.) Marshal Outfit (only available to Jack Marston )Įach job that is completed at one of the five unique locations (once per location) counts as 0.5%, for a total of 2.5%. Army Outfit (only available to Jack Marston)

guia red dead redemption 2 pdf

Only the outfits listed below are required for 100% completion.

  • Carcano Rifle which is obtained from the Blackwater gunsmithĮach of the nine required outfits that is unlocked counts as 0.5%, for a total of 4.5%.
  • Semi-auto Shotgun which is obtained from the Escalera gunsmith.
  • guia red dead redemption 2 pdf

    Evans Repeater which is obtained at the Blackwater gunsmith.Mauser Pistol which is obtained from the Blackwater gunsmith.LeMat Revolver which is obtained from the Escalera gunsmith.The requirements for 100% Completion come from eleven different aspects of gameplay as detailed in the subsections below.Įach of the 57 story missions that is completed counts as 1%, for a total of 57%.Įach of the five rare weapons that are acquired from a Gunsmith counts as 0.5%, for a total of 2.5%. The in-game "STATS" menu displays overall progress towards many of the goals, but without specific details.There are a few ways the player can keep track of their progress in each of the required tasks: The walkthrough below, details everything that needs to be accomplished to achieve 100% Completion. This accomplishment applies to the main game - the Undead Nightmare DLC has a separate 100% completion accomplishment covered under the achievement/trophy entitled "Zed's Dead, Baby." Tracking Progress The following list provides the specific requirements for achieving 100% completion. 100% Completion is achieved when a set of designated tasks has been completed.










    Guia red dead redemption 2 pdf